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Thread: Bendis dissed in the Wall Street Journal

  1. #1
    Right Guy joshdahl's Avatar
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    Bendis dissed in the Wall Street Journal

    For real!
    Here's the article.
    He's got a twitter... so maybe let him know where the good comics are.

    In its first three weeks in domestic theaters, "The Avengers" has taken in almost half a billion dollars. According to the calculations of people who care about such things, this has it on pace to become one of the three highest grossing movies ever. Soon, Hollywoodland will inflict on the world new Spider-Man and Batman films that might make even more money than "The Avengers." Casting directors are likely working on the problem of who might fit into the costumes of such lesser-known champions of virtue as Matter-Eater Lad and Squirrel Girl.


    You might thus assume that superhero comics, the original properties on which these franchises are built, are in flush times. They aren't. The upper limit on sales of a superhero comic book these days is about 230,000; just two or three series routinely break into six digits. Twenty years ago, during the comic industry's brief Dutch-tulip phase, hot issues of "Spider-Man" and "X-Men" sold millions.
    Leaping Tall Buildings


    Where this audience went is a bit of a puzzle, especially because comics, broadly speaking, are respectable as never before. Good cartoonists' books are reviewed in the quality papers and nestled on readers' shelves next to comic-book-inspired novels by Michael Chabon and Jonathan Lethem. Even the University of Chicago, where fun goes to die, recently held a three-day conference to which it invited brilliant cartoonists like Chris Ware and Daniel Clowes.

    If no cultural barrier prevents a public that clearly loves its superheroes from picking up a new "Avengers" comic, why don't more people do so? The main reasons are obvious: It is for sale not in a real bookstore but in a specialty shop, and it is clumsily drawn, poorly written and incomprehensible to anyone not steeped in years of arcane mythology.

    In a much hyped series from Marvel Comics this summer, for example, the Avengers fight the X-Men for inscrutable reasons having to do with a mysterious planet-devouring cosmic force, a plot that makes no sense to anyone not familiar with ancient Marvel epics like "The Dark Phoenix Saga." The story is told in two titles, one called "Avengers vs. X-Men," with a big "AvX" logo on the front, and the other called "AvX," with a big "Avengers vs. X-Men" logo on the front, presumably so you can keep them straight.

    The people who produce superhero comics have given up on the mass audience, and it in turn has given up on them. Meanwhile, the ablest creators have abandoned mainline superhero comics to mediocrity. "Leaping Tall Buildings," a collection of brief and beautifully illustrated profiles of comic-book artists, intends to celebrate the form—and does—but along the way reveals the forces that have caused its most iconic titles to rot.

    This is a living history, tracing those forces back to the sweatshops in which the superhero was created. One figure from the Golden Age of comics interviewed in "Leaping Tall Buildings" is the still-active artist Joe Kubert, who was 12 when he broke into the field in the 1940s and trained under Will Eisner, the Orson Welles-like figure for whom the legendary Jack Kirby, Batman creator Bob Kane and so many others worked.

    Connecting Eisner to today's "Iron Man" comics, the book incidentally reveals how the industry's attitude toward artists and writers through most of its history led to its current woes. Infamously, in 1938 Joe Shuster and Jerry Siegel were paid $130—the equivalent of a few thousand dollars today—for the rights to the character of Superman. It took a public shaming campaign, led by a new generation of artists nearly 40 years later, to secure modest pensions for the two.

    A lack of options kept artists and writers at the wheel, and the crude, pulp-derived fantasies born from the Depression were distilled into a pop mythology that bore something like the relation to the fine arts that rock music did to classical forms. Jack Kirby, the Marvel artist who in the 1960s did more than anyone else to establish the visual grammar and vocabulary of superhero comics and to create the Avengers, the X-Men and the Fantastic Four, spent much of his later life caught up in a series of shockingly petty lawsuits with Marvel, a company built almost entirely on his work.

    The dynamic, if anything, got worse with time. Alan Moore, the influential British writer who more or less revitalized DC Comics in the 1980s, claims that the company deprived him of his rights to the genre-defining classic, "Watchmen," that he created with illustrator Dave Gibbons. Conceived as a sort of deconstruction of the superhero genre, "Watchmen" derived much of its effect from the fact that, unlike the type of series it parodied, the series had a defined beginning and end—in fact, an apocalypse. None of this, however, has stopped DC from launching a spinoff over Mr. Moore's strenuous objections.

    The first issues of "Before Watchmen" will be published next month. Among the writers working on it is former He-Man scripter J. Michael Straczynski, who once penned a comic in which Spider-Man sold his marriage to the devil. (This is the rough equivalent of having Z-movie director Uwe Boll film a studio-funded prequel to Martin Scorsese's "Taxi Driver.") DC is promoting the project with a "Watchmen" toaster, which will allow you to burn the image of Ayn Rand-inspired vigilante Rorschach into your sourdough.

    Mr. Moore today refuses to work for the big comic-book publishers, and Marvel and DC's deplorable treatment of authors and artists has driven others away as well. In the 1980s and 1990s, a long-nascent creators-rights movement began to attract the best and most popular talents to smaller, more agile publishers, who allowed them to retain the rights to their creations. Unlike their older peers—Mr. Kubert will be providing art for "Before Watchmen"—two younger generations have learned the lessons of Siegel, Shuster, Kirby and so many others. They decline to invent anything new for the big houses, and prefer to control their own better concepts.

    Take writer Robert Kirkman, not profiled here though he should have been. At influential boutique house Image, he publishes the creator-owned "Walking Dead," a gleefully deranged and imaginative comic that redefined the stale zombie concept, spun off into a successful television show and sells to lots of people who don't normally read comics at all. During a brief stint at Marvel—he now avoids the big houses—he rewrote old "X-Men" comics and zombified the Marvel heroes rather than doing something new. This made good sense: Why sign over the rights to original ideas when he could keep them for himself?

    Marvel and DC probably wouldn't have wanted anything new anyway. Judging by "Before Watchmen" and "Avengers vs. X-Men," their notions of new ideas involve sequels to comics that came out when New York Mets announcer Keith Hernandez was a perennial MVP candidate.

    For an industry that feeds on its own past to go 20 years without fresh characters or concepts is death. The most telling sections in "Leaping Tall Buildings" are thus those written about industry powers like Brian Michael Bendis, Joe Quesada, Grant Morrison and Dan DiDio. These are the men most responsible for the failure of the big publishers to take advantage of the public's obvious fascination with men in capes.

    But by far the most charming and enjoyable parts of the book are those that present substantive artists like Mr. Ware, Jaime Hernandez ("Love and Rockets") and Jeffrey Brown ("Unlikely"). By a quirk of the comics industry, artists like these, who deal with the stuff of real life and whose work is treasured by people who read books that have spines, are tagged as "alternative" or "underground." It's amusing to see how, in "Leaping Tall Buildings," such artists come off as normal, thoughtful people, while contemporary superhero creators tend to come off as pretentious autodidacts or failed cult leaders. If anything is "underground," it's their insular, indecipherable comics.

    What's amusing is also sad. As Mr. Ware says, cartooning "has something fundamental to do with a constant sort of revision of ourselves and our lives, the same sort of resorting and refiling that goes on when we're dreaming." The superhero comic has for decades been the fixed point around which this vital American art has revolved. It may be exhausted, but it deserves better than to be reduced to a parody of a parody of itself.
    —Mr. Marchman, most recently a Knight-Wallace Fellow at the University of Michigan, can be followed on Twitter @timmarchman.

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  2. #2
    Hard Boiled RickLM's Avatar
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    Re: Bendis dissed in the Wall Street Journal

    The people who produce superhero comics have given up on the mass audience, and it in turn has given up on them.
    Ding ding ding.

  3. #3
    GODFATHER Kirblar's Avatar
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    Re: Bendis dissed in the Wall Street Journal

    Quote Originally Posted by RickLM View Post
    Ding ding ding.
    Wrong.

    It's the slow, painful death of comics as a profitable medium for intellectual properties. It's the same reason print media is facing a slow death. (And why it's sad, but not unexpected, that a journalist would completely miss this.)

    modest minion

  4. #4
    Right Guy joshdahl's Avatar
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    Re: Bendis dissed in the Wall Street Journal

    Quote Originally Posted by RickLM View Post
    Ding ding ding.
    As evidenced by things like The New 52 in which the ENTIRE LINE was scrapped in an effort to court that mass audience, and FCBD, and Marvel's movie tie-ins, Miles Morales, video game tie-ins, Avengers Assemble...
    I just don't feel like anyone has given up on appealing to the mass audience.
    The simple truth is that most people do not want to read comic books.

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  5. #5
    GODFATHER
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    Re: Bendis dissed in the Wall Street Journal

    Quote Originally Posted by RickLM View Post
    Ding ding ding.
    You really think so? You'll find me in the alt section of most bookstores before I touch Marvel or DC, but I can name ten books better than Avengers and Dark Knight.

  6. #6
    Made JamesV's Avatar
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    Re: Bendis dissed in the Wall Street Journal

    Quote Originally Posted by Kirblar View Post
    Wrong.

    It's the slow, painful death of comics as a profitable medium for intellectual properties. It's the same reason print media is facing a slow death. (And why it's sad, but not unexpected, that a journalist would completely miss this.)
    I think this is definitely a big part of it.

    I also think the exclusionary walls thrown up in the late 80s and early 90s that trickle down today are a part of it, too. It's the same mentality that you see with gamers who are so adamant about qualifying who are real people who play video games and who want to push out casual players, etc. Though the big difference between the two is Gamestop corporate is more interested in making sure that they sell units, where for a very crucial time comic book stores were more interested in in which character had the bigger tits.

  7. #7
    Hard Boiled Petey Parker's Avatar
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    Re: Bendis dissed in the Wall Street Journal

    Quote Originally Posted by joshdahl View Post
    As evidenced by things like The New 52 in which the ENTIRE LINE was scrapped in an effort to court that mass audience, and FCBD, and Marvel's movie tie-ins, Miles Morales, video game tie-ins, Avengers Assemble...
    I just don't feel like anyone has given up on appealing to the mass audience.
    The simple truth is that most people do not want to read comic books.
    Definitely agree with this. If anything Marvel and DC try to appeal to the mass audience at the expense of the long time reader.

  8. #8
    GODFATHER NickT's Avatar
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    Re: Bendis dissed in the Wall Street Journal

    It's so obviously written with an agenda that it isn't worth caring about.

  9. #9
    Hard Boiled RickLM's Avatar
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    Re: Bendis dissed in the Wall Street Journal

    Quote Originally Posted by joshdahl View Post
    As evidenced by things like The New 52 in which the ENTIRE LINE was scrapped in an effort to court that mass audience, and FCBD, and Marvel's movie tie-ins, Miles Morales, video game tie-ins, Avengers Assemble...
    I just don't feel like anyone has given up on appealing to the mass audience.
    The simple truth is that most people do not want to read comic books.
    The New 52 and Miles Morales are things that the general public are super excited about? Please. I'm thinking that 90 percent of the New 52 issues were sold to guys who were buying DC comics prior to the relaunch. Perhaps a retailer can get on here and correct me and tell me that "TONS of people I've never seen before have been flooding my store" but I really doubt that's happening.

    The Direct Market has been in place for so long (30 years) that its hard for some readers to understand the different tone and approach that comics had prior to the birth of comic stores, but I do remember those days and I remember the different way that stories were told and titles were marketed. The Direct Market in the 80s and 90s was lucrative, but it eventually shrunk the audience. That's one of the key points made by the WSJ article, and I don't disagree that it's a problem. And while print in general is in deep trouble, I don't think that fully explains the problems of the comic industry.

  10. #10
    GODFATHER Kirblar's Avatar
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    Re: Bendis dissed in the Wall Street Journal

    Quote Originally Posted by RickLM View Post
    The New 52 and Miles Morales are things that the general public are super excited about? Please. I'm thinking that 90 percent of the New 52 issues were sold to guys who were buying DC comics prior to the relaunch. Perhaps a retailer can get on here and correct me and tell me that "TONS of people I've never seen before have been flooding my store" but I really doubt that's happening.

    The Direct Market has been in place for so long (30 years) that its hard for some readers to understand the different tone and approach that comics had prior to the birth of comic stores, but I do remember those days and I remember the different way that stories were told and titles were marketed. The Direct Market in the 80s and 90s was lucrative, but it eventually shrunk the audience. That's one of the key points made by the WSJ article, and I don't disagree that it's a problem. And while print in general is in deep trouble, I don't think that fully explains the problems of the comic industry.
    $60 can buy you 5 TPBs, or a copy of Diablo III.

    Which is going to give you the best "fun" value for your money? Probably the game you can play for hundreds of hours for most people. Print is labor-intensive, expensive, and inefficient. The people involved in the comics industry are trying to make it work and make money, but it gets harder and harder to do that selling comic books with each passing year. There was a great post by a DnD designer here on the contraction of tabletop RPGs and most of the same points (aging audience, few new customers entering the marketplace) can be applied to the comics industry.

    modest minion

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