Hoping to write for TV someday, I've had to train myself to be pretty quick. And I'm so immersed in what I'm doing that style and consistency aren't an issue. And it helps that I'm not in a team -- it's all just the one guy. It's not the most common situation; with most comics, having an editor definitely helps it all come together better than the creative team might do on their own. They can also be a great prompter in motivating the creators and nudging them about deadlines.
As I've been saying, some editors are necessary and useful and helpful and great, and some are not. It depends on the situation.
Dude, c'mon, I listen sometimes. Go back and read everything I've ever posted -- you'll find a few examples.
One can certainly learn something from any of those situations, but the worse ones weren't anything I wanted to deal with. When I feel I'm right about something, I don't like being overruled. There were a couple times while aiding my mom on her advertising presentations that I really had to fight for a point I believed in. Sometimes she still said no and did it her way. That sort of thing is very frustrating.
Later, I was drawing the first issue of what was to be a new comic book series. There was a magic garden in a broken patch of floor in it. The writer described it with fairly standard garden vegetables -- as I drew it, it got more bombastic. I added banana trees. I loved how it turned out, I was genuinely excited. I sent the writer the new pages -- and was told the banana trees looked stupid and out of place. I argued for their inclusion; I was told to erase them and draw something else. I replaced them with corn. I hated it. I hated it so much.
I knew then that I really, really, really wanted to get to work on my own book. The banana trees in the office of my webcomic's main character are there to represent creative freedom. Plus they're really fun to draw.




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