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Thread: Bioware Developer Jennifer Hepler "Scandal" and genre fundamentalism

  1. #1

    Bioware Developer Jennifer Hepler "Scandal" and genre fundamentalism

    http://www.gamespot.com/features/the...ement-6350732/

    http://www.themarysue.com/bioware-je...-announcement/

    Basically, Hepler suggested six years ago that since games have a skip dialogue button, many games could expand their demographic to non-traditional players by also offering a "skip combat" button, allowing people to play them as interactive novels where the focus is on choice and relationships.

    In the last month, she joined Twitter and somebody dug these comments up, leading to a number of people accusing her of destroying gaming and bullying and intimidating her with phone calls telling her to commit suicide and profanity laden (oftsen sexist and homophobic) tweets comparing her to Hitler.

    Now, I don't think her idea works for all games but the idea that gamers must somehow "defend gaming" by brutally shutting down her idea smacks of fundamentalism. This reminds me of things that frustrate me in comics, cinema, and academia from people who appoint themselves fans and defenders of a genre or a media.

    I say, let her design games that allow skipping combat. Gamers don't have a right to define what gaming is. Comics readers don't have a right to define what constitutes a comic or an obligation to challenge something that threatens what you like with something new. If she makes games where the central mechanic is interactive fiction, let her do that and don't buy them if you don't like them. Games, movies, whatever don't have to adhere to rigid definitions and this underscores my point: don't be fans of a media/genre. Be fans of specific works that appeal to you for specific reasons.

    I like super-heroes IN GENERAL and I like optimistic heroes. The Boys doesn't threaten me in any way as long as somebody is doing a take on Superman that doesn't feel the need to respond to or incorporate The Boys. The world doesn't need me defending what super-heroes are or are not. I just wish I could convince everyone to stop defending the idea that there is one ideal for how things should be, whether consumer or content producer, and start focusing on producing and appreciating products with an internal sense of integrity. "The industry" doesn't exist. The "state of gaming" or "state of comics" is meaningless on a certain level. Companies and consumers, IMHO, need to abandon the idea of something successful defining "how everything should be" or protecting against works that don't fit into our prefered views.

    And if you call someone up and encourage them to commit suicide over an opinion on art or commercial products, you deserve to get smacked upside the head by your mother, publicly.

    *sigh*

  2. #2
    Right Guy AthenAltena's Avatar
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    Re: Bioware Developer Jennifer Hepler "Scandal" and genre fundamentalism

    *sigh* Seems like every time it looks like we're making progress towards breaking the stereotypes of gamers shit like this happens. And then people try to tell us that there's no sexism in the gaming community. *eyeroll*

    Though I'm glad BioWare is standing by her and supporting her in this.

  3. #3
    Gunsel zemo's Avatar
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    Re: Bioware Developer Jennifer Hepler "Scandal" and genre fundamentalism

    Funny. I actually, instead of playing it, watched a playthrough of Arkham Asylum on youtube. The story was perfectly fine and interesting, even without me actually doing anything. So I totally get where she's coming from.

    This would actually be brilliant for RPGs. Most people I know prefer the exploration part over the actual fighting.

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    Moderator Corrina's Avatar
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    Re: Bioware Developer Jennifer Hepler "Scandal" and genre fundamentalism

    Seems a valid tweak to a game. It's not like she'd force people to give up the fighting part, right?

    I don't get the uproar. Okay, I do. She's got girl cooties and she expressed the opinion that the fighting might not be interesting. Oh noes!
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    Right Guy AthenAltena's Avatar
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    Re: Bioware Developer Jennifer Hepler "Scandal" and genre fundamentalism

    Quote Originally Posted by Corrina View Post
    I don't get the uproar. Okay, I do. She's got girl cooties and she expressed the opinion that the fighting might not be interesting. Oh noes!
    That's the "issue" as far as I can tell too.

    And good point, Zemo. When you get down to it's she's pretty much describing Let's Plays, and how many people watch those without complaining about how it's "ruining the genre"? (There probably are some, I just haven't seen it)

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    Gunsel zemo's Avatar
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    Re: Bioware Developer Jennifer Hepler "Scandal" and genre fundamentalism

    Quote Originally Posted by Corrina View Post
    Seems a valid tweak to a game. It's not like she'd force people to give up the fighting part, right?

    I don't get the uproar. Okay, I do. She's got girl cooties and she expressed the opinion that the fighting might not be interesting. Oh noes!
    I'm not even sure that it's a predominantly sexist thing. Sure, it may play a role, but the whole gaming community is just so mean-spirited and bullying, they will just lash out at any change at all.

  7. #7
    Right Guy AthenAltena's Avatar
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    Re: Bioware Developer Jennifer Hepler "Scandal" and genre fundamentalism

    Quote Originally Posted by zemo View Post
    I'm not even sure that it's a predominantly sexist thing. Sure, it may play a role, but the whole gaming community is just so mean-spirited and bullying, they will just lash out at any change at all.
    That too, though I think gender does have a big role in it. Most of the backlash against "casual gamers" that I've seen has mostly just been thinly coded insults directed at women. They'll swear to high heaven that's not the case, but it's pretty obvious if you spend even a little time reading what they say. See also the whole big mess BioWare ran into when they dared release a FemShep trailer, since all the sudden that was "pandering" and "selling out" to people who didn't matter, i.e. mostly women. Not to mention all the shit BioWare's gotten for actually being (relatively) friendly to women gamers.

    And yet so many of the (mostly) men I've seen engage in this juvenile bullshit then turn around and wonder why they can't find any girls interested in what they're interested in. Gee, I wonder why. I still bitterly remember how when I was in middle school I tried to join the anime club and quite literally had the door shut in my face while some jackass gave me this grin that told me I wasn't supposed to be there.

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    Right Guy sunbird's Avatar
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    Re: Bioware Developer Jennifer Hepler "Scandal" and genre fundamentalism

    I'm a pretty casual gamer, and I already have this button on Skyrim, kinda. I often find the boss fights way too hard, so I dial back the difficulty.

    But Jaz-sus these gamers need to calm down a bit. A lot, actually.

  9. #9

    Re: Bioware Developer Jennifer Hepler "Scandal" and genre fundamentalism

    Quote Originally Posted by Corrina View Post
    Seems a valid tweak to a game. It's not like she'd force people to give up the fighting part, right?

    I don't get the uproar. Okay, I do. She's got girl cooties and she expressed the opinion that the fighting might not be interesting. Oh noes!
    Funny thing is, I've seen the reverse attitude expressed in academic writing. That freeform or arcade gaming is somehow more "feminine" and that imposing narrative or narrative critiques on games is the gestapo "five act plot structure" patriarchy forcing itself on action gaming, which is somehow more female.

    There's just so much hyperbole out there, even in academia.

  10. #10
    Right Guy AthenAltena's Avatar
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    Re: Bioware Developer Jennifer Hepler "Scandal" and genre fundamentalism

    Quote Originally Posted by Patrick Gerard View Post
    Funny thing is, I've seen the reverse attitude expressed in academic writing. That freeform or arcade gaming is somehow more "feminine" and that imposing narrative or narrative critiques on games is the gestapo "five act plot structure" patriarchy forcing itself on action gaming, which is somehow more female.

    There's just so much hyperbole out there, even in academia.
    ... I'm trying to wrap my head around that and failing. Say what?

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