
Originally Posted by
natesutton
The appeal of motion comics, at least for me, is that you get to have the strengths of the voice of a comic book. You get a singular writers vision, and a singular artists vision, and it gets married into something that's not quite a TV show but as close as you can get with a singular voice. Theres no budget or time for a full on Daredevil animated series written by Brian Bendis and completely animated by Alex Maleev, but you can get a motion comic from them. If it were to be a full on animated series it would be designed by maleev and drawn and animated by a team of people on computers and it would probably be outlined by Bendis but he wouldn't be able to write all the episodes. Motion comics gives you a cool hybrid that allows for a singular voice and feel that just lacks full on animation. One writers voice and one artists style.
The good ones should feel just like a comic book from the creative team would feel, only your experiencing it rather than reading it. I don't think there has been a really great one yet, the medium is still figuring itself out.
For example I really liked the spider-woman one because it felt really cinematic and the art was clearly designed to be moving, but I didn't like that they didn't animate the mouths because it sort of takes you out of the story and makes you realize your just listening to a picture. It also makes discerning voice-over or dialogue a little more tedious.
Where as the astonishing x-men one, that was the comic books re-purposed into a motion comic had the moving mouths, which made dialogue and voice over and character interaction a little better, but the art was more stiff and wonky as it had been clearly repurposed.
I think one day were gonna get some really cool motion comics, but I think even the good ones like spider-woman, and astonishing x-men still have aspects which are clunky.
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