I get this all the time. They say, "You really hate Daredevil. Look how mean you are to Daredevil." I'm like, "Would you really buy a book about him enjoying a sandwich? 'What a great sandwich. I'm going to eat this for 22 pages, and I'm going to be so happy.'" I may do it just to prove a point. Have Wolverine going, "This is the best bacon, lettuce and tomato sandwich I've ever had in my life!"
It's been a while since I've found a game like that.
And yeah, it's news to me as well.
I like they built in a duplication system to appease that segment that tries to break a game to exploit it. They even planned for people to exploit the system by loading other characters up. Items will still trade, but some really high level items (or frequent trades) can sometimes come across as rocks.
The forgery only works on non-magic stuff so it's not a biggie. Like you can forge that Book of Salomet but the forgery cannot be used for the spell. Same with the ring I have. Forgeries don't have the magical property so you can't make multiples and become overpowered.Originally Posted by Cth
Also there's supposedly a level system with equipment. So a high level piece of equipment used by a low level character won't be effective. No idea if that's true though as I've never needed to test it.
Assassins worth it for the invisibility and one hit kills. Also the double jump.Originally Posted by Matt Jay
Even more so if you like to solo.
I thought about magic archer and knight but I keep hearing mixed opinions on what everyone likes.
MA is supposedly too easy and highlighting enemies in the dark kind of defeats the purpose of hidden enemies.
I wish the pawns could become MA/MK.
Ok, I know no one is talking about Fallout New Vegas--but I had to let someone know that I finally escaped the Sierra Madre. Thank fucking god. I was ready to give it up and just move on to another game.