But look on the bright side, it only cost the taxpayers millions of dollars and a few lawyers got rich!
In November, Take-Two Interactive reached a settlement with disgruntled purchasers of Grand Theft Auto: San Andreas over a class action suit stemming from the the hidden "Hot Coffee" sex minigame. The suit brought threatened to have the publisher pay out as much as $2.75 million for the game, which has generated over $370 million in revenue by selling above over 9.1 million copies in the US, according to the NPD Group.
Those who were offended by the game and pledged that they wouldn't have purchased San Andreas had they known about the Hot Coffee content could snag between $5 and $35 from Take-Two in restitution. Despite the mainstream media furor and political posturing that arose in the wake of the minigame's discovery, only 2,676 filed claims in the Take-Two class action settlement, according to The New York Times. Those claims totaled less than $30,000, meaning Take-Two will make up the rest of the $1 million minimum it pledged to spend as part of the settlement by other means, including an $860,000 charitable contribution.
By contrast, the lawyers whose suit brought about the settlement are seeking $1.3 million in legal fees. With the settlement still awaiting judicial approval, another lawyer unrelated to the case is seeking to have it denied. According to the paper, Theodore H. Frank, director of the Legal Center for the Public Interest at the American Enterprise Institute, believes the lawyers who brought the case are either "selling out" their clients to get their own payday, or brought a suit that had no merit to begin with.
This actually succeeded?!!?
Wasn't the game rate M? These people that were offended, didn't care about the rampant killing and other debauchery, but the sex bothered them?
I never get this mentality that violence is okay, but sex is a no-no. Peoples priorities are all fucked up.
I still don't get why this got as far as it did. How could Hot Coffe have been offensive? The only way to access it was to go out on the internet and download a user-gernerated (not generated by the company... generated by the user), install it and alter the released game's code. You had to want to access it and take outside action to do so.
Sign up for 2GB of free cloud storage with DropBox! Earn more space with referrals and through other simple tasks!
There's probably enough there for a legitimate, if weak, lawsuit. Of course, we'll never know all of the facts or how it would have shaken out because they settled.
This space intentionally left blank.
If a parent wants to buy the most ultraviolent game for their kids but avoid sexual content, that's their perogotive. And companies shouldn't try to circumvent that by placing hidden content in their games.
I think that's the main issue of fact that would have come up. Whether or not the content was intended to be seen or if they genuinely thought it was inaccessible.
Whether you or I agree with the argument or people's parenting decisions is not relevant. All I'm saying is that the argument exists and it's enough for a legitimate lawsuit. Not that it's correct.
This space intentionally left blank.
I guess it's more of a problem I have with the current status quo. Instead of parents taking personal responsibility for allowing children viewing age inappropriate content, eating too much fast food, etc., the first instinct is to sue the maker's of said product that should be available to responsible adults.
It's this culture of "it can't possibly be my fault, so let's sue" action that has me all riled up.