View Full Version : How does Marvel Alliance work with that Wii control stuff?
intercept789
01-10-2007, 03:10 PM
I just finished Marvel Alliance on the XBox (yeah, no 360, waiting to get the PS3), but I was looking at the box for Marvel Alliance for Wii. How well do those Wii controls work for this game? Is it cool or does it get annoying? Do you get tired??
Are the graphics any better on the 360 or PS3, or did they just port the same game over?
Shawn_Kehoe
01-10-2007, 06:33 PM
I just finished Marvel Alliance on the XBox (yeah, no 360, waiting to get the PS3), but I was looking at the box for Marvel Alliance for Wii. How well do those Wii controls work for this game? Is it cool or does it get annoying? Do you get tired??
Are the graphics any better on the 360 or PS3, or did they just port the same game over?
The graphics are slightly better than the PS2 version, from which they are based.
It uses the nunchuck attachment, and most of the attacks can be triggered with either a button or a motion. For instance, the basic attack is activated by shaking the remote, but since than can get tiring, I prefer the A button.
What is cool is that sweeps, launchers, knockbacks and stuns are mapped to motions too, so you can access them instantly without having to execute a combo first as in X-men Legends.
Also, the camera is rotated by tilting the nunchuck - very elegant.
Shawn
intercept789
01-11-2007, 02:59 PM
I am sort of sick of this game, but anyways, just curious how tht Wii is working out with the funky controllers. I hear the PS3 is going to somehow incorporate some of that into their system eventually.
I'm not buying any new game system until March though. I am about to go from haviing too much time on my hands to being crazy busy until March. So what is the sense of getting a new game system that is just going to collect dust.
Busman
01-11-2007, 03:00 PM
Don't wait for the PS3, get a 360, it's the best box out there.
intercept789
01-11-2007, 03:27 PM
Don't wait for the PS3, get a 360, it's the best box out there.
Well, best box now...but the graphic engine of the PS3 has hardly been touched yet. And with built in blue-ray, native 1080p, etc etc, in a less than a year the PS3 will over take the X-Box 360.
Busman
01-11-2007, 03:31 PM
Every developer I know, people who make games for a living, and are gamers through and through, all will tell you the same thing, nearly to a man.
If you want to wait a year and then buy, then I'll give you a 50/50 chance you're right. In the meantime you could be enjoying a year of some of the best gaming seen in a very long time.
Brian Reed
01-11-2007, 08:33 PM
And (more importantly), you can play a vast majority of the PS3's games on the 360 today. Not to mention the fact that Fight Night Round 3, which had a loooong lead time getting ported from the 360 to the PS3 actually looks worse than the supposedly less graphicaly intensive system it started on.
I played the Motorstorm demo at Target tonight because I am looking for something, anything, to make me care about PS3. As a hardcore gamer who is used to owning all the systems on the block, I feel sort of wrong having not acquired the PS3 yet.
But if Motorstorm is all they have to offer (jaw droppingly gorgeous, with gameplay that is somehow less than Wii Excite Truck), then I don't have any reason to buy one. And, judging by the case full of them, neither does anyone else.
mewelke
01-11-2007, 08:59 PM
And (more importantly), you can play a vast majority of the PS3's games on the 360 today. Not to mention the fact that Fight Night Round 3, which had a loooong lead time getting ported from the 360 to the PS3 actually looks worse than the supposedly less graphicaly intensive system it started on.
Less memory in the PS3 makes the increased processor power a moot point. Especially as trying to figure out how to unlock said processor power is made the more difficult by the typical SONY nonexistant developer support.
Busman
01-11-2007, 09:19 PM
Less memory in the PS3 makes the increased processor power a moot point. Especially as trying to figure out how to unlock said processor power is made the more difficult by the typical SONY nonexistant developer support.
Not to mention the sweet streaming throughput from the disc.
mewelke
01-11-2007, 09:24 PM
Not to mention the sweet streaming throughput from the disc.
Oh goddess. I'd forgotten about that joy since we're not to that bit yet. At least were doing better than the developers I've heard complaining about how long it took them to render a box on the damned thing.
Brian Reed
01-11-2007, 09:25 PM
I like my new day job.
Busman
01-11-2007, 09:30 PM
I like my new day job.
I think you mean, day, night and middle of the night job. =)
Brian Reed
01-11-2007, 09:40 PM
I think you mean, day, night and middle of the night job. =)
Morning, mid-morning, afternoon, weekend... Still, I wear my pajamas more often than not (Go Hef!) and I don't have to hear programmers say "that's not feasible" any more.
intercept789
01-11-2007, 11:08 PM
And (more importantly), you can play a vast majority of the PS3's games on the 360 today. Not to mention the fact that Fight Night Round 3, which had a loooong lead time getting ported from the 360 to the PS3 actually looks worse than the supposedly less graphicaly intensive system it started on.
I played the Motorstorm demo at Target tonight because I am looking for something, anything, to make me care about PS3. As a hardcore gamer who is used to owning all the systems on the block, I feel sort of wrong having not acquired the PS3 yet.
But if Motorstorm is all they have to offer (jaw droppingly gorgeous, with gameplay that is somehow less than Wii Excite Truck), then I don't have any reason to buy one. And, judging by the case full of them, neither does anyone else.
eh, like i said, soon i won't have time for any games at all for a couple months...so probably going to go to the PSP 3 when I finally do get around to getting a next gen system. so the lack of games isn't a big draw back...plus i have a PSP and like it, and the PS 3 is sort of geared like one. sony might screw up some things here and there, but this is one of their high profile products they are going to let flutter away.
just don't talk to me about the Sony Xpri system...a good product that they did let flutter away...
mewelke
01-12-2007, 12:15 AM
sony might screw up some things here and there,
Or in the PS3's case: nearly everything.
Heavenly Sword...is that the name of the game?...better be a home run.
Noodle
01-12-2007, 10:40 AM
i never used an xpri system and i admit that they do look great. But im so skeptical of these kinds of editing setups these days. its seems so much easier and cheaper to go with a final cut or premiere based system and then add what you need to it.
but then i also dont do editing anymore, so maybe this is all wrong now.
intercept789
01-12-2007, 02:14 PM
i never used an xpri system and i admit that they do look great. But im so skeptical of these kinds of editing setups these days. its seems so much easier and cheaper to go with a final cut or premiere based system and then add what you need to it.
but then i also dont do editing anymore, so maybe this is all wrong now.
The Xpri system was designed from the ground up to have the brawn to handle demanding network televison, which it did quite well. Even was set up to handle HD...real HD, not HD DV...like 2 months before it was killed.
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