PDA

View Full Version : More on Marvel/Microsoft/Cryptic MMO



Smokinblues
09-29-2006, 10:28 AM
http://xbox360.ign.com/articles/736/736440p1.html



Marvel has licensed its properties to numerous game companies over the past two decades. However, the deal with Microsoft and Cryptic is unique. For the first time, a developer has access (http://xbox360.ign.com/articles/736/736440p1.html#) to every single character and storyline throughout the history of Marvel Comics, from 1940 onward. That means more that 5000 heroes, villains and civilians can populate New York City.

Though this MMO takes place in modern day, it comes with a 60-year history. The Brooklyn Bridge is where Gwen Stacy died. Mole Man lives underground, waiting for the day to rise up and take over the surface world. The X-Men's Gambit has become a Horseman of Apocalypse. While fantasy MMOs and even City of Heroes have to invent back story, Marvel Universe Online has a pre-set history, giving Cryptic an incredible resource for creating new stories.

The team-up goes deeper than this. Representatives from Cryptic and Microsoft have started attending Marvel's yearly creative getaway, in which future Marvel storylines are discussed. When MUO launches, its world will reflect the current events in the Marvel Universe. For those currently following Marvel Comics, that means the fallout from Civil War (which pits the heroes of the Marvel U against one another over the Superhero Registration Act), will be part of the online world. So will the upcoming World War Hulk and other major storylines.

The plan is to keep the integration active over the course of five to ten years. However, the stories in MUO won't mimic those in the comics. Cryptic, with influence from Marvel, is creating new stories to be experienced only online. What happens in the comics will affect the game world, but it won't rule that world. It is possible that in the future, the game world might cross over into the comic-book universe creating a truly symbiotic relationship between the two mediums.

Who Will You Be?
Cryptic is not ready to discuss character creation. With access to more than 5000 characters, it is possible that each server could allow people to play as an individual Marvel character, shaping the online world as they see fit. The problem with this is that there can only be one Wolverine, one Spider-Man per server. Someone will be stuck playing Jubilee. It's inevitable.

The other possibility is that you can create your own hero, who plays in a world featuring AI or employee-controlled Marvel characters. This would allow for a larger pool of players, who get to interact with the famed Marvel U, without feeling shafted by the characters they have to choose from. But even this offers several problems. First, who buys a Marvel game to play as other characters? If you shell out the (unannounced) monthly fee, you're going to want to play as Daredevil or Human Torch or Nightcrawler. More importantly, if you can create your own skins and characters, it will be about 10 minutes into Marvel Universe Online's release before the first version of Superman is flying about. There's no way Marvel wants DC characters invading their game world.

There is no easy answer for this dilemma. This is Cryptic's most important game decision. It is more likely that there will be a mix of player creation and Marvel roleplaying with severe limitations or oversight on character skins and names. This is a risky tradeoff, but one that will satisfy the largest number of people.

Incentive
There is one very tantalizing incentive that could encourage gamers to create their own characters and play alongside AI Marvel heroes. Since there is the potential for crossover between the game and the comics, Marvel could offer players the opportunity to see their character appear in a comic book. Imagine if Marvel "scouts" were on the lookout to grab a few lucky characters to make the transition to the printed page. How many Marvelites would be playing day and night in the hopes of being discovered?

More likely, is the idea of guest gamers. There are a number of Marvel creators who play videogames (http://xbox360.ign.com/articles/736/736440p1.html#). Microsoft loves their monthly "celebrity gamer" promotions. What if Marvelites could play alongside characters controlled by famed writers such as Brian Michael Bendis? It would create a buzz around the game. Especially if Bendis gets his hands on the quip-happy Spider-Man.

One of the reasons Marvel chose to go first-party with its MMO is the potential to exploit the Xbox (http://xbox360.ign.com/articles/736/736440p1.html#) Live Marketplace. Consumables will be arriving in the Marketplace shortly and downloadable skins are already a reality on Live. Along with the assortment of creation goodies available our of the box, Marvel and Microsoft could sell extra skin options, powers and game modules for play in MUO.

Cryptic wants to keep the Marvel Online world vital for at least five years. There's no better way to do that than by offering regular content updates through the Marketplace. This could include new character skins based on recent Marvel events (a la Spider-Man's "Iron Spider" costume) or newly created interiors from recently introduced Marvel locales.

Where Marvel Universe Online has the strongest potential for greatness is in offering massive community events. Marvel Comics has made its reputation on epic events, such as House of M, Civil War and Secret Wars. Our hope is that every few months, a planned online event occurs that draws in the heroes and villains of New York for a battle of historic proportions. We know that events from the comics will affect the game world, but it's important that the online universe has it's own significant moments.

It's unclear how the major events in the Marvel Universe will show up in the game. When a six-month long crossover in the comics occurs, will the events literally play out online or will there one day be a Daily Bugle update explaining the changes to continuity? If you do get to play as Marvel characters, how will these events affect your online persona? These and many other questions are likely to remain unanswered for several more months (if not longer). The choices Cryptic makes in regards to such matters could mean the difference between success and failure for Marvel Universe Online.

An MMO based in the Marvel Universe has great potential. It's still uncertain how much of that potential can be met. But we hold out hope. And as long as we one day see Galactus attempting to eat New York City (and some of its annoying online inhabitants), we'll be happy.



jack me in please.

DAVE
09-29-2006, 10:42 AM
Jack me off as I read this article please.

sto110
09-29-2006, 10:43 AM
Couldnt they allow for multiple versions of characters, i mean you could have like all the different wolverine costumes, all the different spidey costumes...etc...

Mek
09-29-2006, 10:50 AM
Why not do something along the lines of letting you play certain races/species in the Marvel U?

Surely there'd be enough variety there.






... But I call dibs on Beta Ray Bill.

Matt Jay
09-29-2006, 10:52 AM
I heard someone come up with the idea that players could enter "instances" and they could each have the option to become one of the actual Marvel heroes for just that instance. I think that could be pretty sweet.

Like go with a 5 person team to talk to Spider-man and he has a flashback to the night of the Raft breakout. Then the instance would be played with your team assuming the identities of the New Avengers. Something like that.

xyzzy
09-29-2006, 10:52 AM
I think the best solution would be to have players create their own characters, but give them a team assocaition. So you'd start the game off as a junior X-man, Avenger, or whatever. Lets people feel connected to the MU without running into the infinite wolverine issue.

nihilance
09-29-2006, 10:53 AM
Couldnt they allow for multiple versions of characters, i mean you could have like all the different wolverine costumes, all the different spidey costumes...etc...
Well yeah...they could...but that would suck.

Shev
09-29-2006, 10:53 AM
This has the potential to be extremely good.

I think I'm going to have to join the MMO gaming world with this game.

Smokinblues
09-29-2006, 10:58 AM
The folks at cryptic are fans both of games and comics, and did a hell of job with CoH. I think they'll figure out something that works.

I can see kind of a hybrid system. Where if you want to put a team of established heroes together you can, and fight battles in seperate instances, etc, and then have your own character that you develop as a part of the cohesive world. Make controlling the real heroes a mini game, in a way.

Good & Evil
09-29-2006, 11:00 AM
Definitely piqued my interest. How could would it be to be flying around and suddenly come face to face with Galactus setting up his world destorying machine.

http://newcomicreviews.com/unsorted/29/muagalactusgj9.gif

Cth
09-29-2006, 11:04 AM
It'd be interesting if they set up different "eras" for different servers..

Like..

1960s server
Civil War server
Kree/Skrull war server
Age of Apocalypse server

I'd imagine that's probably too much though.

Smokinblues
09-29-2006, 11:05 AM
It'd be interesting if they set up different "eras" for different servers..

Like..

1960s server
Civil War server
Kree/Skrull war server
Age of Apocalypse server

I'd imagine that's probably too much though.

that would be interesting if they did a pvp server that way.

Frozen Sooner
09-29-2006, 11:10 AM
I like the idea of the major characters being creator-only, but I don't know that creators have that much time on their hands to make the game immersive enough.

The best solution would be to hire full-time actors to play the major characters and you bump into them from time to time. The problem is 1) the cost and 2) man, you're going to feel pretty ripped off if you're paying $10 per month to play in the Marvel universe and bumping into a major character is limited to like once every month or something.

I guess AI is the way to go on the majors, but sheesh-it kind of sucks that would limit Spidey's ability to make fun of your uniform or something.

Blane
09-29-2006, 11:15 AM
I won't be playing this unless I can play as a Marvel character. I don't expect that they'd have the major characters to play, but if I have to search around to see all the obscure characters that I like... meh. I don't that'd be worth it.

Scotty
09-29-2006, 11:22 AM
It'd be interesting if they set up different "eras" for different servers..

Like..

1960s server
Civil War server
Kree/Skrull war server
Age of Apocalypse server

I'd imagine that's probably too much though.

I suppose how it does over all? I mean if the game does well then anything is possible. If it has the possiblity of making money then I 'm pretty sure they'll go for it.

Cth
09-29-2006, 11:26 AM
I like the idea of the major characters being creator-only, but I don't know that creators have that much time on their hands to make the game immersive enough.

The best solution would be to hire full-time actors to play the major characters and you bump into them from time to time. The problem is 1) the cost and 2) man, you're going to feel pretty ripped off if you're paying $10 per month to play in the Marvel universe and bumping into a major character is limited to like once every month or something.

I guess AI is the way to go on the majors, but sheesh-it kind of sucks that would limit Spidey's ability to make fun of your uniform or something.

Of course, if Bendis played, someone will inevitably do the "Not like this" stuff among others and ruin the experience. If he's controlling Kang, and kills your Spidey character, someone'll go around whining that Bendis killed off Spidey just to spite them :D

It's a great idea, but I don't see how it'd work in practice.

I'd like to see it be something like the Matrix Online did with comic writers plotting things and scripting.. let them have their fun in anonymity without being harassed (by fans and detractors)

Smokinblues
09-29-2006, 11:26 AM
I guess one way to do it would be to have the abilities you develop and level up etc be tied to your generic character. And then when you sign on you pick from established characters that are available at the time, and your stats carry over, only the character you play changes based on availability. something like that.

Cth
09-29-2006, 11:31 AM
I guess one way to do it would be to have the abilities you develop and level up etc be tied to your generic character. And then when you sign on you pick from established characters that are available at the time, and your stats carry over, only the character you play changes based on availability. something like that.

Yeah I was thinking of how they could "time share" a character.. if that was feasible.

Dreg
09-29-2006, 11:49 AM
Maybe it's kind of like King of the Hill. Players start off as created characters and compete for the ability to play as an established Marvel hero.

Smokinblues
09-29-2006, 11:49 AM
Yeah I was thinking of how they could "time share" a character.. if that was feasible.

I think the best way to do it would be to have people create characters, and then let them play with established characters as a reward, or as instances.

xyzzy
09-29-2006, 11:54 AM
It'd be interesting if they set up different "eras" for different servers..

Like..

1960s server
Civil War server
Kree/Skrull war server
Age of Apocalypse server

I'd imagine that's probably too much though.

They could set up the game world like that. Start the characters off in the 616, but then have some sort of "world's collide" storyline or somethign that lets players travel from one universe to another.

Cth
09-29-2006, 11:56 AM
http://www.blogsmithmedia.com/www.joystiq.com/media/2006/09/marvel_universe_online.jpg

Smokinblues
09-29-2006, 11:56 AM
They could set up the game world like that. Start the characters off in the 616, but then have some sort of "world's collide" storyline or somethign that lets players travel from one universe to another.

the possibilities are endless.

I need to go figure out how to make a few mill in the next coupla years so I'll have enough money to live on once this game comes out and it sucks my life away

badpoet
09-29-2006, 12:13 PM
Jack Emmert has pretty much ruined City of Heroes, I suppose he's well qualified to ruin a Marvel MMORPG. There's always going to be nerfs in games, but CoH brought it to extremes. When they needed to be worrying about adding content and giving the game more depth, they were instead worrying about /boombox.

I would imagine that the important characters and villians will be NPC's and you'll be more generic characters. That's how most games have handled similar situations (Star Wars being the prime example).

Matt Jay
03-20-2007, 07:45 AM
TIME TRAVEL TUESDAY!!!!!


I've been thinking, the current state of the MU would work perfectly for this game. When you make your new character and enter the tutorial, you get trained as per the Initiative. Probably by War Machine (preferably someone cooler). Or, if you choose to be a mutant, you could get trained at the X-mansion.

And I'm really hoping they let you have a customizable home and/or headquarters.

Evan the Shaggy
03-20-2007, 07:50 AM
I will totally snag Darkhawk.

Matt Jay
03-20-2007, 07:52 AM
I will totally snag Darkhawk.
I'll be very surprised if they let us be the heroes. I'll be satisfied with a generic Spider-man or Nova.

Blane
03-20-2007, 07:56 AM
I will totally snag Darkhawk.

I'd fight you for em.

I mean, if I couldn't get Molly or Speedball.

Vonn Hennigar
03-20-2007, 07:56 AM
Puma is fucking MINE bitches!!!

Matt O'Keefe
03-20-2007, 08:05 AM
Hypno Hustler shall pwn:rock:

Good & Evil
03-20-2007, 09:04 AM
Angar the Screamer is minez!!!11!!! Back of biatches!!!

Cth
03-20-2007, 09:05 AM
Hulk, Deadpool or Slapstick in that order :)

chazbot
03-20-2007, 09:22 AM
See, if you can't be the actual heroes or really thrive off of the Marvel continuity, then i can't see paying for it month after month. I only had to buy Ultimate Alliance once and I get quite an ample amount of different heroes to choose from. They are going to have to work to sell it, not just rely on Spidey's name, and such not.

joeAR
03-20-2007, 09:28 AM
Deadpool or Iceman for me motherfuckas!!

Matt Jay
03-20-2007, 09:32 AM
See, if you can't be the actual heroes or really thrive off of the Marvel continuity, then i can't see paying for it month after month. I only had to buy Ultimate Alliance once and I get quite an ample amount of different heroes to choose from. They are going to have to work to sell it, not just rely on Spidey's name, and such not.

The big selling point for me would be using powers similar to the characters of Marvel alongside others. Like swinging in NYC as in Spider-man 2 and having a friend jumping alongside you similar to Hulk: Ultimate Destruction.

But it would be pretty weak if they don't let you become the heroes in certain instances.

Thomas Mauer
03-20-2007, 09:33 AM
What I'd really like is a Neverwinter Nights 2-epic Marvel RPG with a single player mode.

Evan the Shaggy
03-20-2007, 09:38 AM
See, if you can't be the actual heroes or really thrive off of the Marvel continuity, then i can't see paying for it month after month. I only had to buy Ultimate Alliance once and I get quite an ample amount of different heroes to choose from. They are going to have to work to sell it, not just rely on Spidey's name, and such not.

From the article, it sounds like its coming out for the 360. So you wouldn't need to pay for the game specifically if you already had live.

Smokinblues
03-20-2007, 09:47 AM
The big selling point for me would be using powers similar to the characters of Marvel alongside others. Like swinging in NYC as in Spider-man 2 and having a friend jumping alongside you similar to Hulk: Ultimate Destruction.

But it would be pretty weak if they don't let you become the heroes in certain instances.

yeah, I was thinking something along the lines of having your indiviual characters with their unique powersets, and then having something along the lines of the danger room or holodeck situation where your character becomes one of the established heroes as a part of a team to complete a mission for experience or whatever

aj110
03-20-2007, 09:48 AM
If it's being done by the team that did City of Heroes lets up they learned from their mistakes and will actually put end-game content into the game.

CoH was great leveling up, but once you hit the level cap that was it...there was nothing left to do.